Move benchmark.ts from Core to Sandbox

This commit is contained in:
Lucas Dower 2023-11-23 14:36:35 +00:00
parent b2155aab78
commit 1b612d66ee
6 changed files with 71 additions and 70 deletions

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@ -1,64 +0,0 @@
import fs from 'fs';
import path from 'path';
import { ObjImporter } from "../src/importers/obj_importer";
import { OtS_VoxelMesh_Converter } from '../src/ots_voxel_mesh_converter';
import { BlockMesh } from '../src/block_mesh';
import { PALETTE_ALL_RELEASE } from '../../Editor/res/palettes/all';
import { createReadableStream, createOtSTexture } from './util';
import { TexturedMaterial } from 'Core/src/materials';
import { ASSERT } from 'Core/src/util/error_util';
(async () => {
const pathModel = path.join(__dirname, '../res/samples/skull.obj');
const readableStream = createReadableStream(pathModel);
console.time('Mesh');
const loader = new ObjImporter();
const mesh = await loader.import(readableStream);
console.timeEnd('Mesh');
const pathTexture = path.join(__dirname, '../res/samples/skull.jpg');
const texture = createOtSTexture(pathTexture);
ASSERT(texture !== undefined, `Could not parse ${pathTexture}`);
// Update the 'skull' material
const success = mesh.setMaterial({
type: 'textured',
name: 'skull',
texture: texture,
});
ASSERT(success, 'Could not update skull material');
console.time('VoxelMesh');
const converter = new OtS_VoxelMesh_Converter();
converter.setConfig({
constraintAxis: 'y',
size: 380,
multisampling: false,
replaceMode: 'keep',
});
const voxelMesh = converter.process(mesh);
console.timeEnd('VoxelMesh');
console.time('BlockMesh');
const blockMesh = BlockMesh.createFromVoxelMesh(voxelMesh, {
atlasJSON: JSON.parse(fs.readFileSync(path.join(__dirname, '../res/atlases/vanilla.atlas'), 'utf8')),
blockPalette: new Set(PALETTE_ALL_RELEASE),
calculateLighting: false,
contextualAveraging: true,
dithering: 'off',
ditheringMagnitude: 0,
errorWeight: 0.02,
resolution: 16,
fallable: 'do-nothing',
lightThreshold: 0,
});
console.timeEnd('BlockMesh');
//console.log(mesh.getTriangleCount().toLocaleString(), 'triangles');
//console.log(mesh.getMaterials());
//console.log(voxelMesh.getVoxelCount().toLocaleString(), 'voxels');
})();

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@ -35,10 +35,10 @@ export type OtS_FallableBehaviour = 'replace-falling' | 'replace-fallable' | 'pl
export type OtS_BlockMesh_ConverterConfig = {
mode: OtS_BlockMesh_DataMode<RGBA>,
dithering?: { mode: 'random' | 'ordered', magnitude: number },
fallable?: OtS_FallableBehaviour,
smoothness?: OtS_BlockMesh_DataMode<number> & { weight: number },
resolution?: number, // [1, 255]
dithering: { mode: 'random' | 'ordered', magnitude: number } | null,
fallable: OtS_FallableBehaviour | null,
smoothness: (OtS_BlockMesh_DataMode<number> & { weight: number }) | null,
resolution: number, // [1, 255]
}
export class OtS_BlockMesh_Converter {
@ -47,6 +47,10 @@ export class OtS_BlockMesh_Converter {
public constructor() {
this._config = {
mode: { type: 'per-block', data: BLOCK_DATA_DEFAULT.PER_BLOCK },
resolution: 255,
smoothness: null,
dithering: null,
fallable: 'replace-falling',
};
}

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@ -6,7 +6,8 @@
"main": "index.js",
"scripts": {
"build": "tsc",
"test": "echo \"No tests\" && exit 0"
"test": "echo \"No tests\" && exit 0",
"benchmark": "ts-node ./scripts/benchmark.ts"
},
"keywords": [],
"author": "",

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@ -0,0 +1,57 @@
import path from 'node:path';
import { OtS_Importer_Obj } from 'ots-core/src/importers/obj_importer';
import { createOtSTexture, createReadableStream } from '../src/util';
import { ASSERT } from 'ots-core/src/util/util';
import { OtS_VoxelMesh_Converter } from 'ots-core/src/ots_voxel_mesh_converter';
import { OtS_BlockMesh_Converter } from 'ots-core/src/ots_block_mesh_converter';
import { BLOCK_DATA_DEFAULT } from 'ots-core/src/ots_block_data_default';
(async () => {
const pathModel = path.join(__dirname, '../../Editor/res/samples/skull.obj');
const readableStream = createReadableStream(pathModel);
console.time('Mesh');
const loader = new OtS_Importer_Obj();
const mesh = await loader.import(readableStream);
console.timeEnd('Mesh');
const pathTexture = path.join(__dirname, '../res/samples/skull.jpg');
const texture = createOtSTexture(pathTexture);
ASSERT(texture !== undefined, `Could not parse ${pathTexture}`);
// Update the 'skull' material
/*
const success = mesh.mo({
type: 'textured',
name: 'skull',
texture: texture,
});
ASSERT(success, 'Could not update skull material');
*/
console.time('VoxelMesh');
const voxelMeshConverter = new OtS_VoxelMesh_Converter();
voxelMeshConverter.setConfig({
constraintAxis: 'y',
size: 380,
replaceMode: 'keep',
});
const voxelMesh = voxelMeshConverter.process(mesh);
console.timeEnd('VoxelMesh');
console.time('BlockMesh');
const blockMeshConverter = new OtS_BlockMesh_Converter();
blockMeshConverter.setConfig({
mode: { type: 'per-block', data: BLOCK_DATA_DEFAULT.PER_BLOCK },
dithering: null,
smoothness: null,
fallable: 'replace-falling',
resolution: 128,
});
const blockMesh = blockMeshConverter.process(voxelMesh);
console.timeEnd('BlockMesh');
})();

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@ -12,5 +12,5 @@
"outDir": "lib"
},
"include": ["src/**/*", "index.ts"]
"include": ["src/**/*", "scripts/**/*", "index.ts"]
}

3
run_benchmark_core.sh Executable file
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@ -0,0 +1,3 @@
#!/bin/sh
cd Sandbox
npm run benchmark